As we move into the new year, we wanted to share a brief preview of some of the features we have coming through from our backlog and into Player XP. 2020 has been a challenging year for everyone and we’re no different so it feels great to be looking ahead at a new year with so many new features planned that we hope you’ll enjoy as well.
We’ve been hard at work over the last month working on our next major update and releasing a number of new features across the dashboard. Thank you to those that have provided feedback on the following features and have suggested new ideas for our platform. This month sees the introduction of the first of a set of features that aim to go beyond monitoring your official channel interactions. We hope you enjoy the latest round of updates.
We’re continuing to work hard on our next major set of updates, in the meantime, we’ve added a number of new features that we think will help you better compare, export data and manage your notifications within the dashboard. Stay tuned for future updates and sneak peeks into our bigger features making their way into the platform soon…
When all is going well for your game, it’s difficult to remind yourself to stop and look at the negative experiences players are having but it’s important to do so. If something is causing a negative player experience, leaving it unattended to can lead to it becoming a major issue in the future.
After last months Custom Category update, over the last month, we’ve been working hard on our next major update of adding Teams to your Player XP dashboard. Progress is going well but along the way we’ve also added a few new features to help you continue to get the most value as possible from the dashboard.
This month we’re extremely happy to announce the release of some major new additions to Player XP. Going live as we write this update is the continuation of our work to increase how you can work with the dashboard and the next stage of this is the introduction of our Custom Category system.
We’ve been continuing to plough on during this difficult period and we’re happy to share this months product update. We’ve seen a lot of work taking place behind the scenes for Player XP and hopefully, you would have seen that the dashboard is snappier and quicker to use because of it. In terms of features and usability, as always we’ve been improving UX across the platform and have released a couple of really interesting features that we think will help speed up the time it takes to discover key positive and negative feedback towards your game.
With millions of comments being posted on message boards, social media, video content and storefronts every day, being able to track the discussion towards your game has become an important requirement for anyone wanting to release and run a live game successfully.
Whilst we’re still not back together in person, the Player XP team have continued to work hard to build upon last months new features to introduce a vast amount of small changes and improvements across the dashboard. As with all of our work, we’re always looking at ways to improve your experience using the dashboard and we hope the latest round of quality of life enhancements continue to push things forward.
Following on from last months introduction of our monthly update articles, this month’s article covers the introduction of a new major metric and the addition of the first set of customisation tools into the dashboard.
As we move towards the ‘new normal’, the team have continued to work hard pushing through new major new features and adding small quality of life improvements. As such, all of the features described in this article are now live within the Player XP dashboard.