What is Behind COD Warzone’s Negative Sentiment?

Using Player XP, we could identify that Activision’s Call of Duty: Warzone currently has an all-time sentiment of -18. On the Player XP dashboard, we have gathered over 2.3 million interactions from various data sources that we monitor for the game. 

It is interesting to see that a game with such a large playerbase has a very negative sentiment, so we are bringing you this blog to give you insights into what is causing this negative sentiment and the pain points that Activision’s community are experiencing. We will also show you how you can use the feature-rich Player XP dashboard to get insights into any game.

Continue reading

New Updates to the Player XP Topic Finder

Player XP has been working to update the Topic Finder feature to give you more capability on the dashboard and allow you more customisation when searching for topics in your game. 

These features look to improve your experience and offer you more unique ways to view and analyse your community data.

Continue reading

Player XP User Registration System

We are incredibly excited to announce the release of the new Player XP User Registration system. This is the new way for users to create accounts on our dashboard and manage your company, teams and games all in one place. 

This blog will inform you on everything you need to know about the User Registration system and how you can use it to overview your company on Player XP. Continue reading

Player XP – User Training Release

Player XP is excited to announce we are going to be delivering hands-on training on our dashboard to all users of Player XP. We understand with the number of features and customisation options on our dashboard, it can sometimes be confusing to use, especially as a new user. Therefore, we are going to be delivering a programme of free training to our clients so you are more familiar with the platform and able to use any dashboard feature for the maximum benefit of your studio. 

There are many ways in which we aim to deliver training to our clients. These include platform demos, training series episodes, email newsletters and the Player XP training manuals. Our plan to deliver all of these is explained in this blog. 

Continue reading

How Player XP’s Data Processing Methods Comply With GDPR

This article will cover everything you need to know about Data Processing at Player XP so you have more clarity into what we do with the data we get and that you provide us. 

We will also talk a bit about how Brexit affected GDPR policies and how we use AWS services to process Personal Data whilst ensuring we comply with GDPR and Data Protection laws.

Continue reading

April Update – Maintenance To The Platform

Having already released a blog on our Translation Engine earlier this month, this product update may be a bit quieter. However, we’re still bringing this to you to keep you up to date with the Player XP platform and what we’ve done to improve your day-to-day experience using it.

If you haven’t read our article on the release of the Player XP in-house Translation Engine then we suggest checking it out to learn more about the capabilities of this feature and how it can open up new opportunities for your business.

Continue reading

World Of Warcraft: Dragonflight Expansion

Blizzard has brought excitement to the World of Warcraft (WoW) playerbase with the announcement of the newest expansion – Dragonflight. This is the latest expansion to WoW since Shadowlands in 2020 which disappointed and drove many players away from the game despite its pre-release hype. This time, Blizzard’s announcement sounded more promising for the future of the game. 

The Dragonflight expansion is expected to be released sometime in Q1 of 2023 and takes place in a new area called the Dragon Isles – this area includes four new zones. There are plans for major revamps to core features such as the UI, HUD, and Talent System. Players have grown heavily frustrated with the current game so are relieved to see that Blizzard is listening to the playerbase and working to improve the game.

Continue reading

Listening to the voice of the player on a global scale!

Translation Beta Release

After months of preparation, we can release the new Player XP in-house Translation Engine. For its initial release, this tool will only be available in Beta Early Access. The Translation Engine is trained using games specific terminology so it can provide you with more insight into how your game is being perceived by your players and communities around the world.

This article takes you through the benefits of this tool and how you can view all of your global data in one place on the Player XP dashboard.

Continue reading

Game Developers Conference (GDC) 2022 – Talking Points

We conclude another successful year of GDC with this year’s conference hosted at the Moscone Center in San Francisco. The 5 days were full of insightful talks and exhibitions that benefitted the game developers in attendance. 

This year’s GDC was the first time since 2019 that the conference has been fully held in person. There were over 12,000 in-person attendees with GDC passes, plus 5,000 virtual attendees. This generated a lot of positive talk from devs able to attend GDC 2022 in person.

Continue reading