We’ve been continuing to plough on during this difficult period and we’re happy to share this months product update. We’ve seen a lot of work taking place behind the scenes for Player XP and hopefully, you would have seen that the dashboard is snappier and quicker to use because of it. In terms of features and usability, as always we’ve been improving UX across the platform and have released a couple of really interesting features that we think will help speed up the time it takes to discover key positive and negative feedback towards your game.
Whilst we’re still not back together in person, the Player XP team have continued to work hard to build upon last months new features to introduce a vast amount of small changes and improvements across the dashboard. As with all of our work, we’re always looking at ways to improve your experience using the dashboard and we hope the latest round of quality of life enhancements continue to push things forward.
Following on from last months introduction of our monthly update articles, this month’s article covers the introduction of a new major metric and the addition of the first set of customisation tools into the dashboard.
As we move towards the ‘new normal’, the team have continued to work hard pushing through new major new features and adding small quality of life improvements. As such, all of the features described in this article are now live within the Player XP dashboard.
As part of our efforts to enhance the way you use the Player XP dashboard, today we’re announcing the introduction of two brand new features that we hope will give you new ways to customise your Player XP experience. They are…
As a change to the way we communicate our product updates, our new “What’s New” article will run once a month recapping new features and changes made within the Player XP dashboard over the last 30 days. This month we see the rollout of a major sentiment update, new sharing features and lots of small usability improvements.